Projects
Dihedral
Learning platform for climbing systems that sharpens the user's problem-solving skills by presenting them with difficult, realistic scenarios.

Chesslet
Chess puzzle game in which the player must capture their own pieces until only one remains.
AGI Trajectory
Interactive timeline documenting the important events and milestones in the path to AGI.

ClimbingBench
Benchmark for evaluating how well LLMs understand climbing systems and how well they can problem-solve.
PsychoGPT
Interactive demo of Tim Hua's AI-induced psychosis experiment, showcasing how LLMs can reinforce psychosis.
Unverbalized Biases
Interactive demo showing hidden biases that LLMs exhibit but never mention in their reasoning. Based on the paper Biases in the Blind Spot: Detecting What LLMs Fail to Mention by Arcuschin, Chanin, Garriga-Alonso & Camburu (2025).